DeathBrain
January 02, 2003, 00:58
DirectX 9 doesn't fix earlier bugs
After all the delay in releaseing DirectX 9 many thought it was to iron out any remaining bugs, well it would appear not.
"BUGS IN Microsoft DirectX 9 can cause multiplayer problems, an Italian web site reports today.
According to hardwareirc.com, the bugs it has discovered are fairly seriously – it's tested DirectX 9 on different configurations and with a number of video cards including the R9700 Pro, the R8500, the GeForce 3 and the SIS Xabre 400.
According to editor Antonio Trapanese, if the stable DX8.1 version is used with Microsoft FS 2002, you can play in standalone and multiplayer mode.
But, he said, if you install DirectX 9 and attempt to play in multiplay mode, the problems start.
He said: "After starting the multiplayer session, FS loads terrain mesh, textures and AI; after that you are able to see the aircraft on the runway, but engines and avionics are off; then when engines and avionics should be on, the airplane starts falling under the runway until the system detects the crash. If, in the "realism settings" you ignore the ground crashes the airplane will start bumping on the runway". Flying standalone after this causes the same problem, the site claims.
Trapanese said the problem was present in DirectX 9 RC1 as well"
TechNews
After all the delay in releaseing DirectX 9 many thought it was to iron out any remaining bugs, well it would appear not.
"BUGS IN Microsoft DirectX 9 can cause multiplayer problems, an Italian web site reports today.
According to hardwareirc.com, the bugs it has discovered are fairly seriously – it's tested DirectX 9 on different configurations and with a number of video cards including the R9700 Pro, the R8500, the GeForce 3 and the SIS Xabre 400.
According to editor Antonio Trapanese, if the stable DX8.1 version is used with Microsoft FS 2002, you can play in standalone and multiplayer mode.
But, he said, if you install DirectX 9 and attempt to play in multiplay mode, the problems start.
He said: "After starting the multiplayer session, FS loads terrain mesh, textures and AI; after that you are able to see the aircraft on the runway, but engines and avionics are off; then when engines and avionics should be on, the airplane starts falling under the runway until the system detects the crash. If, in the "realism settings" you ignore the ground crashes the airplane will start bumping on the runway". Flying standalone after this causes the same problem, the site claims.
Trapanese said the problem was present in DirectX 9 RC1 as well"
TechNews